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REC.2100-PQ to ACEScg Converter - Color Space Converter

REC.2100-PQ color space introduction

Also known as the REC.2100-PQ color space.There are 3 channels in total, Red,range from 0 to 1.Green,range from 0 to 1.Blue,range from 0 to 1.
Rec. 2100 PQ (Perceptual Quantizer) is one of the HDR standards developed under ITU-R BT.2100, designed to accurately represent a wide range of brightness levels from deep blacks to intense highlights, far exceeding what standard dynamic range (SDR) can offer.
Rec. 2100 PQ color space.
In the Rec. 2100 PQ color space, colors are represented through Red (R), Green (G), and Blue (B) channels, designed based on the human visual system to ensure that each increment in brightness is perceived uniformly.
Rec. 2100 PQ is primarily used in HDR video production and playback that require a wide range of brightness representation.
Rec. 2100 PQ is widely used in professional video production and high-end television playback due to its precision in representing HDR content and uniform perceptual brightness increments.

ACEScg color space introduction

Also known as the ACEScg color space.There are 3 channels in total,Red,range from 0 to 65504.Green,range from 0 to 65504.Blue,range from 0 to 65504.
ACEScg is part of the ACES (Academy Color Encoding System) workflow, specifically tailored for digital visual effects, computer graphics, and animation. Developed by the Academy of Motion Picture Arts and Sciences, it provides a standardized color management framework for motion picture production, post-production, and archival industries.
ACEScg, stands for Academy Color Encoding System - Computer Graphics.
In the ACEScg color space, colors are represented through Red (R), Green (G), and Blue (B) channels, specifically designed for high dynamic range and wide color gamut image processing.
ACEScg is primarily used in computer graphics, visual effects, and animation for compositing and rendering, offering a wide gamut color space that is optimal for these applications.
ACEScg provides professionals in computer graphics and animation with a unified and consistent approach to handling color, particularly in maintaining color consistency and accuracy across complex multi-software workflows.

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