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xvYCC to lms Converter - Color Space Converter

xvYCC color space introduction

Also known as the xvYCC color space.There are 3 channels in total, Y,range from 0 to 255.Cb,range from 0 to 255.Cr,range from 0 to 255.
xvYCC was developed by Sony and standardized by the International Electrotechnical Commission (IEC) in 2005. It is an expansion over the standard YCbCr color space, designed to support a wider range of colors for high-definition video.
The main name is xvYCC, also known as IEC 61966-2-4 or extended-gamut YCC.
Similar to YCbCr, xvYCC is typically expressed as three component values (Y, Cb, Cr). However, xvYCC uses a signaling method that enables it to represent a broader range of colors. This includes values for Cb and Cr that, unlike YCbCr, can exceed the nominal range of video levels, going below 16 or above 235 in 8-bit terms.
xvYCC is used primarily in high-definition video formats and devices such as Blu-ray players, digital cameras, and HDTVs that support HDMI 1.3 or higher. It allows for more vivid and accurate color representation on capable devices.
xvYCC can display a wider range of color values than sRGB by allowing values that fall outside the typical RGB gamut. It achieves this by using the same color encoding method as YCbCr but permits values in the signaling that exceed the range of the BT.601 or BT.709 color spaces.

lms color space introduction

Also known as the lms color space.There are 3 channels in total,long,range from 0 to 100.medium,range from 0 to 100.short,range from 0 to 100.
The LMS color space is based on the response of the human eye's cone cells to color, consisting of the responses from three different types of cone cells which are most responsive to long, medium, and short wavelengths of light respectively.
LMS stands for Long, Medium, and Short wavelengths.
The LMS color space typically uses three coordinates to express colors, corresponding directly to the responses of the cone cells. This space is often used to calculate transformations to other color spaces that are perceptually closer to human vision, such as from RGB.
The LMS color space is primarily used in the fields of biology and vision science, particularly for simulating and understanding human visual perception.
Since LMS is based on physiological characteristics, it is not commonly used for practical applications such as image processing or color printing but serves as a research and theoretical model.

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