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yes to ACEScc Converter - Color Space Converter

yes color space introduction

Also known as the yes color space.There are 3 channels in total, luminance,range from 0 to 1.e-factor,range from 0 to 1.s-factor,range from 0 to 1.
The Yes color space is a transformation of the XYZ color space designed to separate luminance information (Y) from the color information (E and S).
Yes color space.
In the Yes color space, colors are expressed through luminance (Y) and two color information channels (E and S), simplifying the representation of colors.
This color space is often used in image processing tasks where separation of luminance and chroma information is needed, such as image segmentation and feature extraction.
With its simplified representation, the Yes color space can offer intuitive color information for specific image processing applications like image enhancement and color feature analysis.

ACEScc color space introduction

Also known as the ACEScc color space.There are 3 channels in total,Red,range from -0.35828683 to 1.4679963120447153.Green,range from -0.35828683 to 1.4679963120447153.Blue,range from -0.35828683 to 1.4679963120447153.
ACEScc is part of the ACES (Academy Color Encoding System) workflow, developed by the Academy of Motion Picture Arts and Sciences to provide a standardized color management framework for the motion picture production, post-production, and archival industries. It is specifically designed for color grading and correction processes.
ACEScc, stands for Academy Color Encoding System - Color Correction.
In the ACEScc color space, colors are represented through Red (R), Green (G), and Blue (B) channels, specifically designed for high dynamic range and wide color gamut imagery.
ACEScc is primarily used in color grading and correction for film and video, especially in professional post-production environments.
ACEScc provides film and video professionals with a unified and consistent approach to handling color, particularly when transferring and matching colors across different cameras, formats, and display devices.

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