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ACEScg to LCHuv(cielchuv) Converter - Color Space Converter

ACEScg color space introduction

Also known as the ACEScg color space.There are 3 channels in total, Red,range from 0 to 65504.Green,range from 0 to 65504.Blue,range from 0 to 65504.
ACEScg is part of the ACES (Academy Color Encoding System) workflow, specifically tailored for digital visual effects, computer graphics, and animation. Developed by the Academy of Motion Picture Arts and Sciences, it provides a standardized color management framework for motion picture production, post-production, and archival industries.
ACEScg, stands for Academy Color Encoding System - Computer Graphics.
In the ACEScg color space, colors are represented through Red (R), Green (G), and Blue (B) channels, specifically designed for high dynamic range and wide color gamut image processing.
ACEScg is primarily used in computer graphics, visual effects, and animation for compositing and rendering, offering a wide gamut color space that is optimal for these applications.
ACEScg provides professionals in computer graphics and animation with a unified and consistent approach to handling color, particularly in maintaining color consistency and accuracy across complex multi-software workflows.

LCHuv(cielchuv) color space introduction

Also known as the LCHuv(cielchuv) color space.There are 3 channels in total,lightness,range from 0 to 100.chroma,range from 0 to 100.hue,range from 0 to 360.
Based on the CIELUV color space, proposed by the International Commission on Illumination (CIE) in 1976, it uses a cylindrical coordinate system instead of a rectangular one.
Commonly known as CIELCH_uv or LCH(uv), abbreviated as LCHuv.
The LCHuv color space expresses colors using lightness (L*), chroma (C*), and hue angle (h°), providing an intuitive way to describe colors.
The LCHuv color space is used in graphic and product design, especially suitable for color comparison and selection, and scenarios that require intuitive manipulation of colors.
The LCHuv color space is user-friendly for color selection based on hue and saturation, suitable for applications where the impact of lighting changes on color appearance needs to be considered.

You might also want to convert ACEScg color space to these formats: