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OKHSV to REC.2100-PQ Converter - Color Space Converter

OKHSV color space introduction

Also known as the OKHSV color space.There are 3 channels in total, H,range from 0 to 360.S,range from 0 to 1.V,range from 0 to 1.
OKHSV is a color space designed by Björn Ottosson, derived from the OKLab color space. Like OKHSL, OKHSV is an adaptation of the traditional HSV (Hue, Saturation, Value) model, aiming to offer a more perceptually uniform approach to color representation than the standard HSV model.
OKHSV color space.
In the OKHSV color space, colors are represented by Hue (H), Saturation (S), and Value (V), aligning more closely with human color perception and making color adjustments more consistent and intuitive.
OKHSV is primarily used in applications requiring perceptual uniformity and intuitive color adjustments, such as image processing and user interface design.
Due to its perceptual uniformity, OKHSV is more intuitive and consistent for color adjustments, particularly suited for graphic design and user interface layouts.

REC.2100-PQ color space introduction

Also known as the REC.2100-PQ color space.There are 3 channels in total,Red,range from 0 to 1.Green,range from 0 to 1.Blue,range from 0 to 1.
Rec. 2100 PQ (Perceptual Quantizer) is one of the HDR standards developed under ITU-R BT.2100, designed to accurately represent a wide range of brightness levels from deep blacks to intense highlights, far exceeding what standard dynamic range (SDR) can offer.
Rec. 2100 PQ color space.
In the Rec. 2100 PQ color space, colors are represented through Red (R), Green (G), and Blue (B) channels, designed based on the human visual system to ensure that each increment in brightness is perceived uniformly.
Rec. 2100 PQ is primarily used in HDR video production and playback that require a wide range of brightness representation.
Rec. 2100 PQ is widely used in professional video production and high-end television playback due to its precision in representing HDR content and uniform perceptual brightness increments.

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