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YDbDr to HSLuv(HuSL) Converter - Color Space Converter

YDbDr color space introduction

Also known as the YDbDr color space.There are 3 channels in total, Y,range from 0 to 1.Db,range from -1.333 to 1.333.Dr,range from -1.333 to 1.333.
Origin: The YDbDr color space was designed for the European SECAM color television system for color encoding in analog television broadcasting.
Primary Names: YDbDr color space, where 'Y' represents the luminance component, 'Db' and 'Dr' respectively represent the blue and red difference components.
Typically expressed as a triplet, for example: YDbDr(0.5, -0.1, 0.9) represents a color with specific luminance and chromaticity differences.
Usage Scope: Primarily used in SECAM standard color television broadcasting, which is a color video standard specific to certain countries and regions.
Additionally, compared to PAL and NTSC, SECAM uses frequency division multiplexing to separate the chrominance components, reducing cross-color interference during color image transmission.

HSLuv(HuSL) color space introduction

Also known as the HSLuv(HuSL) color space.There are 3 channels in total,hue,range from 0 to 360.saturation,range from 0 to 100.lightness,range from 0 to 100.
HSLuv is a human-friendly alternative to the CIELUV color space, designed to provide a more perceptually uniform color mapping while retaining the convenience of the HSL representation.
Known as the HSLuv color space.
Colors are represented by three parameters: hue (H), saturation (S), and lightness (L), attempting to maintain perceptual uniformity of saturation across the hue circle.
HSLuv is commonly used in fields requiring intuitive color selection and perceptual uniformity, such as user interface design and artistic creation.
HSLuv adjusts the hue circle of HSL to achieve the goal of maintaining color perceptual uniformity across different levels of lightness.

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