Share:

YPbPr(Y/PB/PR,YPRPB,PRPBY,PBPRY,Y/Pb/Pr,YPrPb,PrPbY,PbPrY,Y/R-Y/B-Y,Y(R-Y)(B-Y),R-Y,B-Y) to Jzazbz Converter - Color Space Converter

YPbPr(Y/PB/PR,YPRPB,PRPBY,PBPRY,Y/Pb/Pr,YPrPb,PrPbY,PbPrY,Y/R-Y/B-Y,Y(R-Y)(B-Y),R-Y,B-Y) color space introduction

Also known as the YPbPr(Y/PB/PR,YPRPB,PRPBY,PBPRY,Y/Pb/Pr,YPrPb,PrPbY,PbPrY,Y/R-Y/B-Y,Y(R-Y)(B-Y),R-Y,B-Y) color space.There are 3 channels in total, Y,range from 0 to 1.Pb,range from -0.5 to 0.5.Pr,range from -0.5 to 0.5.
Origin: The YPbPr color space originates from analog television broadcasting and component video technology, designed to be compatible with black-and-white television while efficiently transmitting color information.
Primary Names: YPbPr color space, where 'Y' is for luminance, 'Pb' stands for the blue difference component, and 'Pr' represents the red difference component.
YPbPr is typically expressed as three separate signals, for example: YPbPr(0.6, 0.2, 0.15) representing specific luminance and color differences.
Usage Scope: It's primarily used for analog television signals and connecting devices such as DVD players, video game consoles, and home theater systems to TVs.
Additionally, YPbPr is designed to separate the luminance (Y) from the color information (Pb and Pr), which is beneficial for black-and-white displays and synchronization in analog transmission.

Jzazbz color space introduction

Also known as the Jzazbz color space.There are 3 channels in total,Jz,range from 0 to 1.az,range from -0.5 to 0.5.bz,range from -0.5 to 0.5.
The JzAzBz color space is specifically designed for high dynamic range (HDR) and wide color gamut (WCG) content, offering an improved representation of colors and luminance levels for HDR displays.
JzAzBz color space.
In the JzAzBz color space, colors are represented by lightness (Jz), green-red axis (Az), and blue-yellow axis (Bz).
JzAzBz is primarily used for processing HDR and WCG video content, especially on HDR displays.
The JzAzBz color space is favored for its more accurate representation of color and luminance when handling HDR and WCG content.

You might also want to convert YPbPr color space to these formats: