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YUV(EBU) to Jzazbz Converter - Color Space Converter

YUV(EBU) color space introduction

Also known as the YUV(EBU) color space.There are 3 channels in total, Y,range from 0 to 1.U,range from -0.5 to 0.5.V,range from -0.5 to 0.5.
Origin: The YUV color space was designed for analog video signal transmission, separating luminance information (Y) from chrominance information (U and V) to improve the efficiency of color transmission and ensure compatibility with black and white television.
Primary Names: YUV color space, where 'Y' represents the luminance component, and 'U' and 'V' represent the chrominance components, describing the difference in color from a reference white.
Typically expressed as a triplet, for example: YUV(0.5, -0.33, 0.25) represents a color with specific luminance and chrominance.
Usage Scope: Mainly used in analog video transmission and compression. In modern applications, YUV is common in digital video encoding and broadcasting, video editing software, and image processing.
Additionally, the YUV format is very effective in color processing to reduce bandwidth requirements because it allows the resolution of chrominance components to be reduced during transmission rather than luminance components, taking advantage of the human eye's greater sensitivity to luminance over chrominance changes.

Jzazbz color space introduction

Also known as the Jzazbz color space.There are 3 channels in total,Jz,range from 0 to 1.az,range from -0.5 to 0.5.bz,range from -0.5 to 0.5.
The JzAzBz color space is specifically designed for high dynamic range (HDR) and wide color gamut (WCG) content, offering an improved representation of colors and luminance levels for HDR displays.
JzAzBz color space.
In the JzAzBz color space, colors are represented by lightness (Jz), green-red axis (Az), and blue-yellow axis (Bz).
JzAzBz is primarily used for processing HDR and WCG video content, especially on HDR displays.
The JzAzBz color space is favored for its more accurate representation of color and luminance when handling HDR and WCG content.

You might also want to convert YUV color space to these formats: