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LCHuv(cielchuv) to ACEScc Converter - Color Space Converter

LCHuv(cielchuv) color space introduction

Also known as the LCHuv(cielchuv) color space.There are 3 channels in total, lightness,range from 0 to 100.chroma,range from 0 to 100.hue,range from 0 to 360.
Based on the CIELUV color space, proposed by the International Commission on Illumination (CIE) in 1976, it uses a cylindrical coordinate system instead of a rectangular one.
Commonly known as CIELCH_uv or LCH(uv), abbreviated as LCHuv.
The LCHuv color space expresses colors using lightness (L*), chroma (C*), and hue angle (h°), providing an intuitive way to describe colors.
The LCHuv color space is used in graphic and product design, especially suitable for color comparison and selection, and scenarios that require intuitive manipulation of colors.
The LCHuv color space is user-friendly for color selection based on hue and saturation, suitable for applications where the impact of lighting changes on color appearance needs to be considered.

ACEScc color space introduction

Also known as the ACEScc color space.There are 3 channels in total,Red,range from -0.35828683 to 1.4679963120447153.Green,range from -0.35828683 to 1.4679963120447153.Blue,range from -0.35828683 to 1.4679963120447153.
ACEScc is part of the ACES (Academy Color Encoding System) workflow, developed by the Academy of Motion Picture Arts and Sciences to provide a standardized color management framework for the motion picture production, post-production, and archival industries. It is specifically designed for color grading and correction processes.
ACEScc, stands for Academy Color Encoding System - Color Correction.
In the ACEScc color space, colors are represented through Red (R), Green (G), and Blue (B) channels, specifically designed for high dynamic range and wide color gamut imagery.
ACEScc is primarily used in color grading and correction for film and video, especially in professional post-production environments.
ACEScc provides film and video professionals with a unified and consistent approach to handling color, particularly when transferring and matching colors across different cameras, formats, and display devices.

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