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YCbCr(YCC) to lms Converter - Color Space Converter

YCbCr(YCC) color space introduction

Also known as the YCbCr(YCC) color space.There are 3 channels in total, Y,range from 16 to 235.Cb,range from 16 to 240.Cr,range from 16 to 240.
The YCbCr color space was specifically designed for digital television and video compression standards like MPEG and JPEG, aiming to minimize data size while maintaining high-quality imagery during the compression process.
The primary name is YCbCr. It is often confused with YUV, although they are technically different.
The YCbCr color space is typically used in a digital format, expressed as a combination of three component values, like (Y, Cb, Cr). For 8-bit video signals, these components typically range from 16 to 235 for Y, and 16 to 240 for Cb and Cr.
YCbCr is predominantly used in digital video capture, processing, storage, and transmission. It forms the core color space for television broadcasting, DVD videos, and image compression standards such as JPEG.
In the YCbCr color space, Y represents the luminance component, while Cb and Cr represent the chrominance components of blue and red, separated from the Y component, allowing chroma subsampling to reduce data amount. As the human eye is more sensitive to luminance than to chrominance, this separation usually doesn't affect the viewing experience.

lms color space introduction

Also known as the lms color space.There are 3 channels in total,long,range from 0 to 100.medium,range from 0 to 100.short,range from 0 to 100.
The LMS color space is based on the response of the human eye's cone cells to color, consisting of the responses from three different types of cone cells which are most responsive to long, medium, and short wavelengths of light respectively.
LMS stands for Long, Medium, and Short wavelengths.
The LMS color space typically uses three coordinates to express colors, corresponding directly to the responses of the cone cells. This space is often used to calculate transformations to other color spaces that are perceptually closer to human vision, such as from RGB.
The LMS color space is primarily used in the fields of biology and vision science, particularly for simulating and understanding human visual perception.
Since LMS is based on physiological characteristics, it is not commonly used for practical applications such as image processing or color printing but serves as a research and theoretical model.

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