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LUV(cieluv,cie1976) to CubeHelix Converter - Color Space Converter

LUV(cieluv,cie1976) color space introduction

Also known as the LUV(cieluv,cie1976) color space.There are 3 channels in total, lightness,range from 0 to 100.u,range from -134 to 224.v,range from -140 to 122.
Developed by the International Commission on Illumination (CIE) in 1976 as a uniform color space that would more accurately reflect human visual perception.
Commonly known as CIELUV, the space is also referred to as L*u*v* or LUV.
Color in the CIELUV space is expressed with three coordinates: L* for lightness, u* for the green-red chromaticity component, and v* for the blue-yellow chromaticity component.
CIELUV is used in various industries where accurate color reproduction is needed, such as color printing, in the manufacturing of textiles and plastics, and in color television broadcasting.
The CIELUV color space is especially useful for applications that require taking into account the conditions under which colors are viewed, including the effects of different types of lighting on color appearance.

CubeHelix color space introduction

Also known as the CubeHelix color space.There are 3 channels in total,Hue,commonly referred to as h,range from 0 to 360.Saturation,commonly referred to as s,range from 0 to 4.614.Lightness,commonly referred to as l,range from 0 to 1.
The CubeHelix color space was designed by Dave Green to create gradients that are visually uniform in both color and greyscale.
Known as the CubeHelix color space.
A color gradient is created by defining a starting hue and number of rotations while controlling changes in brightness and saturation to ensure visual consistency when converted to greyscale.
CubeHelix is particularly suited for scientific visualization, especially when images need to be converted to greyscale for printing or viewing by individuals with color vision deficiencies.
The advantage of CubeHelix lies in its ability to produce gradients that are continuous and uniform in both color and brightness, avoiding the jumps in brightness or color distortions often encountered in other color spaces.

You might also want to convert LUV color space to these formats: