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LUV(cieluv,cie1976) to YCgCo Converter - Color Space Converter

LUV(cieluv,cie1976) color space introduction

Also known as the LUV(cieluv,cie1976) color space.There are 3 channels in total, lightness,range from 0 to 100.u,range from -134 to 224.v,range from -140 to 122.
Developed by the International Commission on Illumination (CIE) in 1976 as a uniform color space that would more accurately reflect human visual perception.
Commonly known as CIELUV, the space is also referred to as L*u*v* or LUV.
Color in the CIELUV space is expressed with three coordinates: L* for lightness, u* for the green-red chromaticity component, and v* for the blue-yellow chromaticity component.
CIELUV is used in various industries where accurate color reproduction is needed, such as color printing, in the manufacturing of textiles and plastics, and in color television broadcasting.
The CIELUV color space is especially useful for applications that require taking into account the conditions under which colors are viewed, including the effects of different types of lighting on color appearance.

YCgCo color space introduction

Also known as the YCgCo color space.There are 3 channels in total,Y,range from 0 to 1.Cg,range from -0.5 to 0.5.Co,range from -0.5 to 0.5.
Origin: The YCgCo color space was designed for digital video processing to provide a simple and reversible color transformation method, serving as an approximation of the YCbCr color space.
Primary Names: YCgCo color space, where 'Y' represents the luminance component, 'Cg' stands for the green difference component, and 'Co' represents the red-blue difference component.
Typically expressed as a triplet, for example: YCgCo(0.5, -0.25, 0.25) represents a color with specific luminance and chromatic differences.
Usage Scope: Mainly used in image coding and digital video processing, for example, it is applied in encoding standards such as JPEG XR and H.264/MPEG-4 AVC.
Additionally, due to the simple conversion process of YCgCo, it supports efficient hardware implementation and can be losslessly transformed back to the RGB format.

You might also want to convert LUV color space to these formats: