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lms to Linear Adobe® 98 RGB compatible Converter - Color Space Converter

lms color space introduction

Also known as the lms color space.There are 3 channels in total, long,range from 0 to 100.medium,range from 0 to 100.short,range from 0 to 100.
The LMS color space is based on the response of the human eye's cone cells to color, consisting of the responses from three different types of cone cells which are most responsive to long, medium, and short wavelengths of light respectively.
LMS stands for Long, Medium, and Short wavelengths.
The LMS color space typically uses three coordinates to express colors, corresponding directly to the responses of the cone cells. This space is often used to calculate transformations to other color spaces that are perceptually closer to human vision, such as from RGB.
The LMS color space is primarily used in the fields of biology and vision science, particularly for simulating and understanding human visual perception.
Since LMS is based on physiological characteristics, it is not commonly used for practical applications such as image processing or color printing but serves as a research and theoretical model.

Linear Adobe® 98 RGB compatible color space introduction

Also known as the Linear Adobe® 98 RGB compatible color space.There are 3 channels in total,Red,range from 0 to 1.Green,range from 0 to 1.Blue,range from 0 to 1.
Linear Adobe RGB is a variant of the Adobe RGB color space, where the gamma correction typically applied in the standard Adobe RGB space is removed.
Linear Adobe RGB, also known as Adobe RGB Linear.
In the Linear Adobe RGB color space, colors are represented through Red (R), Green (G), and Blue (B) channels without gamma correction, thus providing direct linear light values.
Linear Adobe RGB is primarily used in color management and image processing applications where linear light values are more convenient for calculations.
Due to its direct representation of the physical properties of light, Linear Adobe RGB is particularly suitable for advanced image processing and color correction tasks, such as HDR image processing and 3D rendering.

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