lms to YUV(EBU) Converter - Color Space Converter
lms color space introduction
Also known as the lms color space.There are 3 channels in total, long,range from 0 to 100.medium,range from 0 to 100.short,range from 0 to 100.
The LMS color space is based on the response of the human eye's cone cells to color, consisting of the responses from three different types of cone cells which are most responsive to long, medium, and short wavelengths of light respectively.
LMS stands for Long, Medium, and Short wavelengths.
The LMS color space typically uses three coordinates to express colors, corresponding directly to the responses of the cone cells. This space is often used to calculate transformations to other color spaces that are perceptually closer to human vision, such as from RGB.
The LMS color space is primarily used in the fields of biology and vision science, particularly for simulating and understanding human visual perception.
Since LMS is based on physiological characteristics, it is not commonly used for practical applications such as image processing or color printing but serves as a research and theoretical model.
YUV(EBU) color space introduction
Also known as the YUV(EBU) color space.There are 3 channels in total,Y,range from 0 to 1.U,range from -0.5 to 0.5.V,range from -0.5 to 0.5.
Origin: The YUV color space was designed for analog video signal transmission, separating luminance information (Y) from chrominance information (U and V) to improve the efficiency of color transmission and ensure compatibility with black and white television.
Primary Names: YUV color space, where 'Y' represents the luminance component, and 'U' and 'V' represent the chrominance components, describing the difference in color from a reference white.
Typically expressed as a triplet, for example: YUV(0.5, -0.33, 0.25) represents a color with specific luminance and chrominance.
Usage Scope: Mainly used in analog video transmission and compression. In modern applications, YUV is common in digital video encoding and broadcasting, video editing software, and image processing.
Additionally, the YUV format is very effective in color processing to reduce bandwidth requirements because it allows the resolution of chrominance components to be reduced during transmission rather than luminance components, taking advantage of the human eye's greater sensitivity to luminance over chrominance changes.
You might also want to convert lms color space to these formats:
lms to HEX converterlms to RGB(sRGB) converterlms to CMYK converterlms to CMY converterlms to XYZ(ciexyz,cie1931,XYZ D65) converterlms to HSL converterlms to HSV(HSB) converterlms to HSI converterlms to HWB converterlms to xyY(Yxy,yxy) converterlms to YIQ converterlms to YDbDr converterlms to YCgCo converterlms to YPbPr(Y/PB/PR,YPRPB,PRPBY,PBPRY,Y/Pb/Pr,YPrPb,PrPbY,PbPrY,Y/R-Y/B-Y,Y(R-Y)(B-Y),R-Y,B-Y) converterlms to YCbCr(YCC) converterlms to xvYCC converterlms to YcCbcCrc converterlms to UCS(cie1960) converterlms to UVW(cieuvw,cie1964) converterlms to JPEG converterlms to LAB(cielab) converterlms to LABh(hunter-lab,hlab) converterlms to LCHab(cielch,LCH,HLC,LSH) converterlms to LUV(cieluv,cie1976) converterlms to LCHuv(cielchuv) converterlms to HSLuv(HuSL) converterlms to HPLuv(HuSLp) converterlms to Coloroid(ATV) converterlms to HCG(HSG) converterlms to HCY converterlms to TSL converterlms to yes converterlms to OSA-UCS converterlms to HSP converterlms to Adobe® 98 RGB compatible converterlms to Linear Adobe® 98 RGB compatible converterlms to ACEScc converterlms to ACEScg converterlms to ICTCP converterlms to JzCzHz converterlms to Jzazbz converterlms to LCH converterlms to Lab D65 converterlms to Oklch converterlms to Oklab converterlms to P3 converterlms to Linear P3 converterlms to ProPhoto RGB converterlms to Linear ProPhoto RGB converterlms to REC.2020 converterlms to Linear REC.2020 converterlms to REC.2100-HLG converterlms to REC.2100-PQ converterlms to Absolute XYZ D65 converterlms to XYZ D50 converterlms to Linear sRGB converterlms to DLCH(DIN99 LCH) converterlms to DIN99 Lab(DLAB) converterlms to OKHSL converterlms to OKHSV converterlms to XYB converterlms to CubeHelix converter