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LABh(hunter-lab,hlab) to DLCH(DIN99 LCH) Converter - Color Space Converter

LABh(hunter-lab,hlab) color space introduction

Also known as the LABh(hunter-lab,hlab) color space.There are 3 channels in total, lightness,range from 0 to 100.a,range from -128 to 128.b,range from -128 to 128.
Developed by Richard S. Hunter in the 1940s as a color scale based on opponent-color theory. It is an adaptation of the CIE XYZ color space to be more perceptually linear.
Often referred to as Hunter Lab, or Lab Hunter.
Colors in the Hunter Lab color space are expressed through three coordinates: L (for lightness), a (red/green value), and b (blue/yellow value). These are calculated from CIE XYZ using Hunter's specific equations.
Hunter Lab is used in various industries for color matching, quality control, and other applications where a perceptually linear space is beneficial for color difference measurement.
Although similar to CIELAB, the Hunter Lab color space is used less frequently in contemporary applications. However, it remains significant in industries that adopted it early on and continue to rely on its specific color-rendering properties.

DLCH(DIN99 LCH) color space introduction

Also known as the DLCH(DIN99 LCH) color space.There are 3 channels in total,L,range from 0 to 100.C,range from 0 to 51.484.H,range from 0 to 360.
DIN99 LCH is a color space based on the DIN99 colorimetric system. It's an LCH (Lightness, Chroma, Hue) representation, which is a derivative of the CIELAB color space. The DIN99 system was developed to improve the perceptual uniformity of the LAB color space, making color differences more consistent with human vision.
DIN99 LCH color space.
In the DIN99 LCH color space, colors are represented by Lightness (L*99), Chroma (C*99), and Hue angle (h°99).
DIN99 LCH is commonly used in fields requiring precise color matching and analysis, such as the textile and plastics industries.
The DIN99 LCH color space is widely used in color science and industrial applications due to its perceptual uniformity in representing colors.

You might also want to convert LABh color space to these formats: