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LABh(hunter-lab,hlab) to REC.2020 Converter - Color Space Converter

LABh(hunter-lab,hlab) color space introduction

Also known as the LABh(hunter-lab,hlab) color space.There are 3 channels in total, lightness,range from 0 to 100.a,range from -128 to 128.b,range from -128 to 128.
Developed by Richard S. Hunter in the 1940s as a color scale based on opponent-color theory. It is an adaptation of the CIE XYZ color space to be more perceptually linear.
Often referred to as Hunter Lab, or Lab Hunter.
Colors in the Hunter Lab color space are expressed through three coordinates: L (for lightness), a (red/green value), and b (blue/yellow value). These are calculated from CIE XYZ using Hunter's specific equations.
Hunter Lab is used in various industries for color matching, quality control, and other applications where a perceptually linear space is beneficial for color difference measurement.
Although similar to CIELAB, the Hunter Lab color space is used less frequently in contemporary applications. However, it remains significant in industries that adopted it early on and continue to rely on its specific color-rendering properties.

REC.2020 color space introduction

Also known as the REC.2020 color space.There are 3 channels in total,Red,range from 0 to 1.Green,range from 0 to 1.Blue,range from 0 to 1.
Rec. 2020, also known as BT.2020, is a color space defined by the International Telecommunication Union (ITU) for Ultra High Definition Television (UHDTV). It offers a wider color gamut compared to the traditional Rec. 709 used in standard high-definition television.
Rec. 2020 color space.
In the Rec. 2020 color space, colors are represented through Red (R), Green (G), and Blue (B) channels, with a wider gamut than Rec. 709.
Rec. 2020 is primarily used for 4K and 8K UHDTV formats, allowing for the display of more vivid and lifelike colors.
Rec. 2020 color space is particularly suitable for high-end televisions and video production, offering a richer visual experience due to its support for a broader range of colors.

You might also want to convert LABh color space to these formats: