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LABh(hunter-lab,hlab) to Linear REC.2020 Converter - Color Space Converter

LABh(hunter-lab,hlab) color space introduction

Also known as the LABh(hunter-lab,hlab) color space.There are 3 channels in total, lightness,range from 0 to 100.a,range from -128 to 128.b,range from -128 to 128.
Developed by Richard S. Hunter in the 1940s as a color scale based on opponent-color theory. It is an adaptation of the CIE XYZ color space to be more perceptually linear.
Often referred to as Hunter Lab, or Lab Hunter.
Colors in the Hunter Lab color space are expressed through three coordinates: L (for lightness), a (red/green value), and b (blue/yellow value). These are calculated from CIE XYZ using Hunter's specific equations.
Hunter Lab is used in various industries for color matching, quality control, and other applications where a perceptually linear space is beneficial for color difference measurement.
Although similar to CIELAB, the Hunter Lab color space is used less frequently in contemporary applications. However, it remains significant in industries that adopted it early on and continue to rely on its specific color-rendering properties.

Linear REC.2020 color space introduction

Also known as the Linear REC.2020 color space.There are 3 channels in total,Red,range from 0 to 1.Green,range from 0 to 1.Blue,range from 0 to 1.
Linear Rec. 2020, or Rec. 2020 Linear, is a variant of the Rec. 2020 color space, where the nonlinear transfer function (gamma curve) applied in standard Rec. 2020 is removed.
Linear Rec. 2020 or Rec. 2020 Linear.
In Linear Rec. 2020 color space, colors are represented through Red (R), Green (G), and Blue (B) channels without gamma correction.
Linear Rec. 2020 is primarily used in image processing and color grading tasks that require linear calculations, such as image compositing and high dynamic range imaging.
Due to its provision of direct linear light values, Linear Rec. 2020 is particularly suited for advanced image editing tasks that require precise color control and extended dynamic range.

You might also want to convert LABh color space to these formats: