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CubeHelix to HSL Converter - Color Space Converter

CubeHelix color space introduction

Also known as the CubeHelix color space.There are 3 channels in total, Hue,commonly referred to as h,range from 0 to 360.Saturation,commonly referred to as s,range from 0 to 4.614.Lightness,commonly referred to as l,range from 0 to 1.
The CubeHelix color space was designed by Dave Green to create gradients that are visually uniform in both color and greyscale.
Known as the CubeHelix color space.
A color gradient is created by defining a starting hue and number of rotations while controlling changes in brightness and saturation to ensure visual consistency when converted to greyscale.
CubeHelix is particularly suited for scientific visualization, especially when images need to be converted to greyscale for printing or viewing by individuals with color vision deficiencies.
The advantage of CubeHelix lies in its ability to produce gradients that are continuous and uniform in both color and brightness, avoiding the jumps in brightness or color distortions often encountered in other color spaces.

HSL color space introduction

Also known as the HSL color space.There are 3 channels in total,hue,range from 0 to 360.saturation,range from 0 to 100.lightness,range from 0 to 100.
Origin: HSL stands for Hue, Saturation, and Lightness. It provides an intuitive way to describe colors, aligning closely with how we typically discuss color properties such as hue, saturation, and lightness.
Primary Name: HSL, which includes three color channels: H (Hue), S (Saturation), and L (Lightness).
It's usually represented as a triplet, for instance: hsl(120, 100%, 50%) indicates a pure green color with 100% saturation and 50% lightness.
Usage: HSL is used in computer graphics, image editing, and style design, especially in scenarios where there's a need for intuitive color property adjustments. In CSS, HSL is also used as one of the methods to define colors.
Additionally, it's worth noting that HSL has clear conversion formulas with RGB. While RGB is a commonly used color model in modern display technology, adjusting colors directly in RGB may not be as intuitive as in the HSL space. HSL is similar to HSV (Hue, Saturation, Value), but they differ slightly in how they describe color brightness or luminance.

You might also want to convert CubeHelix color space to these formats: