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CubeHelix to Oklab Converter - Color Space Converter

CubeHelix color space introduction

Also known as the CubeHelix color space.There are 3 channels in total, Hue,commonly referred to as h,range from 0 to 360.Saturation,commonly referred to as s,range from 0 to 4.614.Lightness,commonly referred to as l,range from 0 to 1.
The CubeHelix color space was designed by Dave Green to create gradients that are visually uniform in both color and greyscale.
Known as the CubeHelix color space.
A color gradient is created by defining a starting hue and number of rotations while controlling changes in brightness and saturation to ensure visual consistency when converted to greyscale.
CubeHelix is particularly suited for scientific visualization, especially when images need to be converted to greyscale for printing or viewing by individuals with color vision deficiencies.
The advantage of CubeHelix lies in its ability to produce gradients that are continuous and uniform in both color and brightness, avoiding the jumps in brightness or color distortions often encountered in other color spaces.

Oklab color space introduction

Also known as the Oklab color space.There are 3 channels in total,L,range from 0 to 1.a,range from -0.4 to 0.4.b,range from -0.4 to 0.4.
OKLab is a perceptually uniform color space developed by Björn Ottosson, designed as a simple and computationally efficient color space that closely aligns with human vision.
OKLab color space.
In the OKLab color space, colors are represented by Lightness (L), green-red chroma component (a), and blue-yellow chroma component (b).
OKLab is commonly used for tasks where color difference is important, such as color grading, graphic design, and image processing.
Due to its perceptual uniformity and simplicity in computation, OKLab is particularly useful in color editing and image analysis.

You might also want to convert CubeHelix color space to these formats: